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Rectangle
- Class in
net.stemkoski.bagel
A rectangle shape, defined by its position and size, particularly useful in collision detection (see
Sprite
,
TileMap
) and for specifying area of an image to be drawn (see
Texture
).
Rectangle()
- Constructor for class net.stemkoski.bagel.
Rectangle
Initialize rectangle with all values set to 0.
Rectangle(double, double, double, double)
- Constructor for class net.stemkoski.bagel.
Rectangle
Initialize rectangle data from coordinates of top-left corner and size.
region
- Variable in class net.stemkoski.bagel.
Texture
A rectangular sub-area of the image to be drawn.
remove()
- Static method in class net.stemkoski.bagel.
ActionFactory
Create an Action that automatically removes a Sprite.
remove()
- Method in class net.stemkoski.bagel.
Entity
Remove this object from the
Group
it is contained in.
removeEntity(Entity)
- Method in class net.stemkoski.bagel.
Group
Remove an
Entity
from this collection.
repeat(Action, int)
- Static method in class net.stemkoski.bagel.
ActionFactory
Create an Action that repeats another Action a fixed number of times.
reset()
- Method in class net.stemkoski.bagel.
Action
Sets
Action.totalTime
to 0, effectively restarting this Action.
right
- Variable in class net.stemkoski.bagel.
Rectangle
x-coordinate of right edge of rectangle
rotateBy(double, double)
- Static method in class net.stemkoski.bagel.
ActionFactory
Create an Action to rotate a Sprite by a fixed amount over a period of time.
rotateBy(double)
- Method in class net.stemkoski.bagel.
Sprite
Rotate sprite by the specified angle.
run(Sprite, double, double)
- Method in interface net.stemkoski.bagel.
Action.Function
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