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U

update(double) - Method in class net.stemkoski.bagel.Animation
Update Animation.elapsedTime and Animation.currentTexture based on the amount of time that has passed since last update.
update(double) - Method in class net.stemkoski.bagel.Game
Update objects used in this game.
update() - Method in class net.stemkoski.bagel.Input
Update state information for keyboard and mouse.
update(double) - Method in class net.stemkoski.bagel.Physics
Update the position of this object according to velocity and acceleration.
update(double) - Method in class net.stemkoski.bagel.PlatformPhysics
Update the position of this object according to velocity, acceleration, and gravity.
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