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C

canvas - Variable in class net.stemkoski.bagel.Game
area where game graphics are displayed
checkSpriteOverlap(Sprite) - Method in class net.stemkoski.bagel.TileMap
Check if a sprite overlaps any Tile in this TileMap.
clone() - Method in class net.stemkoski.bagel.Animation
 
compareTo(Vector2) - Method in class net.stemkoski.bagel.Vector2
Required method from Comparable interface; used to sort collections of Vector2 objects by length, particularly for use in determining the minimum (shortest) translation vector for use in resolving collisions with solid objects.
container - Variable in class net.stemkoski.bagel.Entity
The Group containing this Entity.
contains(double, double) - Method in class net.stemkoski.bagel.Rectangle
Determine if this rectangle contains the point (x,y).
context - Variable in class net.stemkoski.bagel.Game
object with methods to draw game entities on canvas
count - Variable in class net.stemkoski.bagel.Group
The number of Entity objects currently in this list.
create() - Method in class net.stemkoski.bagel.Game
Initialize objects used in this game.
currentTexture - Variable in class net.stemkoski.bagel.Animation
The texture that should be displayed by this animation, according to the amount of time that has elapsed (Animation.elapsedTime).
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