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S

sequence(Action...) - Static method in class net.stemkoski.bagel.ActionFactory
Create an Action to perform a sequence of actions.
setAngle(double) - Method in class net.stemkoski.bagel.Vector2
Changes the angle of this vector to angleDegrees while preserving the length of this vector.
setAnimation(Animation) - Method in class net.stemkoski.bagel.Sprite
Set the animation to be used by this Sprite.
setLength(double) - Method in class net.stemkoski.bagel.Vector2
Changes the length of this vector to length while preserving the angle of this vector.
setLoop(boolean) - Method in class net.stemkoski.bagel.Audio
Set whether this audio should repeat forever or play once.
setMotionAngle(double) - Method in class net.stemkoski.bagel.Physics
Set the angle of motion of this object.
setPhysics(double, double, double) - Method in class net.stemkoski.bagel.Sprite
Initialize physics object and corresponding values.
setPosition(double, double) - Method in class net.stemkoski.bagel.Label
Set the coordinates of the anchor position of this label; this may be to the left, center, or right of the text according to the value of Label.alignment.
setPosition(double, double) - Method in class net.stemkoski.bagel.Sprite
Set the coordinates of the center of this sprite.
setSize(double, double) - Method in class net.stemkoski.bagel.Sprite
Set size to use when for boundary and when drawing this sprite
setSpeed(double) - Method in class net.stemkoski.bagel.Physics
Set speed of object.
setTexture(Texture) - Method in class net.stemkoski.bagel.Sprite
Set the texture to be displayed when rendering this sprite.
setValues(double, double, double, double) - Method in class net.stemkoski.bagel.Rectangle
Update rectangle data from coordinates of top-left corner and size.
setValues(double, double) - Method in class net.stemkoski.bagel.Vector2
Set the values of the x- and y- coordinates.
setVolume(double) - Method in class net.stemkoski.bagel.Audio
Set volume of audio playback.
sound - Variable in class net.stemkoski.bagel.Audio
 
Sprite - Class in net.stemkoski.bagel
Sprites represent game world entities: characters, environment, items, obstacles, etc.
Sprite() - Constructor for class net.stemkoski.bagel.Sprite
initialize default values of sprite properties
start(Stage) - Method in class net.stemkoski.bagel.Game
Initializes the window, Input and Group objects, and manages the life cycle of the game (initialization and game loop).
stop() - Method in class net.stemkoski.bagel.Audio
Stop the audio from currently playing.
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